zemxiao
- 基本属性:
- 女性/30代
- 使える言語:
- chinese
Begin Map
Begin Level
Begin Actor Class=/Game/Scene_Blueprint/BP/BP_cunzhuang_05.BP_cunzhuang_05_C Name=BP_cunzhuang_121 Archetype=/Game/Scene_Blueprint/BP/BP_cunzhuang_05.BP_cunzhuang_05_C'/Game/Scene_Blueprint/BP/BP_cunzhuang_05.Default__BP_cunzhuang_05_C'
Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMesh8" Archetype=StaticMeshComponent'/Game/Scene_Blueprint/BP/BP_cunzhuang_05.BP_cunzhuang_05_C:StaticMesh8_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMesh7" Archetype=StaticMeshComponent'/Game/Scene_Blueprint/BP/BP_cunzhuang_05.BP_cunzhuang_05_C:StaticMesh7_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMesh6" Archetype=StaticMeshComponent'/Game/Scene_Blueprint/BP/BP_cunzhuang_05.BP_cunzhuang_05_C:StaticMesh6_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMesh5" Archetype=StaticMeshComponent'/Game/Scene_Blueprint/BP/BP_cunzhuang_05.BP_cunzhuang_05_C:StaticMesh5_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMesh4" Archetype=StaticMeshComponent'/Game/Scene_Blueprint/BP/BP_cunzhuang_05.BP_cunzhuang_05_C:StaticMesh4_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMesh3" Archetype=StaticMeshComponent'/Game/Scene_Blueprint/BP/BP_cunzhuang_05.BP_cunzhuang_05_C:StaticMesh3_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMesh2" Archetype=StaticMeshComponent'/Game/Scene_Blueprint/BP/BP_cunzhuang_05.BP_cunzhuang_05_C:StaticMesh2_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMesh1" Archetype=StaticMeshComponent'/Game/Scene_Blueprint/BP/BP_cunzhuang_05.BP_cunzhuang_05_C:StaticMesh1_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMesh" Archetype=StaticMeshComponent'/Game/Scene_Blueprint/BP/BP_cunzhuang_05.BP_cunzhuang_05_C:StaticMesh_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.StaticMeshComponent Name="jn_building_BeiAnZhen_dijiminju_001_01" Archetype=StaticMeshComponent'/Game/Scene_Blueprint/BP/BP_cunzhuang_05.BP_cunzhuang_05_C:jn_building_BeiAnZhen_dijiminju_001_01_GEN_VARIABLE'
End Object
Begin Object Class=/Script/Engine.SceneComponent Name="DefaultSceneRoot" Archetype=SceneComponent'/Game/Scene_Blueprint/BP/BP_cunzhuang_05.BP_cunzhuang_05_C:DefaultSceneRoot_GEN_VARIABLE'
End Object
Begin Object Name="StaticMesh8"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Begin Object Name="StaticMesh7"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Begin Object Name="StaticMesh6"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Begin Object Name="StaticMesh5"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Begin Object Name="StaticMesh4"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Begin Object Name="StaticMesh3"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Begin Object Name="StaticMesh2"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Begin Object Name="StaticMesh1"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Begin Object Name="StaticMesh"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Begin Object Name="jn_building_BeiAnZhen_dijiminju_001_01"
AttachParent="DefaultSceneRoot"
bNetAddressable=True
CreationMethod=SimpleConstructionScript
End Object
Begin Object Name="DefaultSceneRoot"
RelativeLocation=(X=323230.062500,Y=-411799.968750,Z=-11253.593750)
RelativeRotation=(Pitch=0.000000,Yaw=100.000542,Roll=0.000000)
bNetAddressable=True
CreationMethod=SimpleConstructionScript
UCSModifiedProperties(0)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeLocation")
UCSModifiedProperties(1)=(MemberParent=Class'"/Script/Engine.SceneComponent"',MemberName="RelativeRotation")
End Object
StaticMesh8="StaticMesh8"
StaticMesh7="StaticMesh7"
StaticMesh6="StaticMesh6"
StaticMesh5="StaticMesh5"
StaticMesh4="StaticMesh4"
StaticMesh3="StaticMesh3"
StaticMesh2="StaticMesh2"
StaticMesh1="StaticMesh1"
StaticMesh="StaticMesh"
jn_building_BeiAnZhen_dijiminju_001_01="jn_building_BeiAnZhen_dijiminju_001_01"
DefaultSceneRoot="DefaultSceneRoot"
RootComponent="DefaultSceneRoot"
ActorLabel="BP_cunzhuang_121"
bIsEditorPreviewActor=True
End Actor
End Level
Begin Surface
End Surface
End Map